![]() ![]() Although swinging your weapon around wildly is a viable strategy, you'll need to prioritise on the fly and take moments to think about how you'll survive each fight. It is insanely brutal though slow and dumb Biters would swarm around me, making things more difficult when fighting a boss zombie, Virals are fast and will tackle you down, and the ever dangerous Volatile… well, you should avoid Volatiles altogether. Great for new players, and better for players of the first game.Ĭombat is pretty simple You can attack, block, parry, dodge, and more as you progress through the game. Groups of zombies and bandits are still a threat, and while you can get to your objectives, you'll have to find slower, less direct paths. However, you don't really start overpowered. He has the basics of parkour down, and killing a single zombie won't take ages. What I liked straight from the tutorial is that Aiden starts off stronger and faster than Crane from the last game. In order to survive in The City, you’ll need to be both fast and brutal, with Dying Light 2 heavily encouraging the use of combat and parkour. For example, supporting the Peacekeepers will give you access to a semi-automatic crossbow and several arrow types, while supporting the Survivors will give you a chance to be revived upon death. If nothing else, each faction you help has their own set of unlocks should you give control of major resources to them. It makes you take a second to figure out if what you're doing is right - which is not helped when some decisions give you a timer. The Survivor and Peacekeeper factions have their nuances, and you’re often not quite sure if you’re working for the better of two evils, or if it's worth screwing over genuinely good people. Most of them aren't one dimensional, and some side missions are genuinely funny, sad, or heartwarming. The characters are pretty well written and well acted. How you solve your problems is up to you, but be warned: your choices have consequences and will affect not only the people, but also the very world around you.īut hey, it's the end of the world. In order to find her, he'll have to deal with the factions that rule over The City, as well as the various monsters that lurk in the streets and on the rooftops, day and night. You play as Aiden, a Pilgrim who comes to The City in search of his sister Mia after she was taken by someone named Waltz. ![]() Welcome to The City, mankind’s last cluster of strongholds after The Fall 15 years ago. Now… Is it worth losing 500 hours to the zombie horde? All of these are combined into a (potentially) 500-hour gameplay experience. The game boasts a vast open world, expanded combat and parkour systems, choices in the story that impact the world in many ways, and a day-and-night cycle that turns the player from hunter to prey as soon as the sun sets. Now, four years after its announcement and two delays from its initial early 2020 release date, we finally have Dying Light 2 Stay Human. Aside from the predictable main plot and crappy final boss, Dying Light’s gameplay pulled in a lot of players, clocking in at 25 million all over the world. Serving as a successor to the Dead Island games, Techland’s Dying Light combined parkour, bone-crunching combat, and plenty of zombies to knock around in a game that was leagues better. Dying Light was a surprisingly critically acclaimed game back in 2015. ![]()
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